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Messages - D4R|< $1D3

#151
SWBF1 Modding / Re: Scout Trooper with Jetpack?
March 11, 2013, 02:32:15 PM
the jet effect your using is JUMP PACK effect if you want you could take the txt from jet trooper and take the effect jet and it will look right also it can be jump pack with jet trooper effect and still if you want it jumpack its possable as well [spoiler]
JetJump       = "6.0"   //7   //The initial jump-push given when enabling the jet
JetPush       = "9.1"   //The constant push given while the jet is enabled (20 is gravity)
JetEffect      = "jetpack"
JetType         = "hover"
JetFuelRechargeRate      = "0.20" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost         = "0.0" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost      = "0.0" //initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder      = "0.0" //minimum fuel to perform a jet jump(fuel is 0 to 1)
[/spoiler] [spoiler]
JetJump          = "21.0"      //The initial jump-push given when enabling the jet
JetPush          = "0.0"   //The constant push given while the jet is enabled (20 is gravity)
JetEffect         = "darktrooper_jetpack"
JetFuelRechargeRate      = "0.06" //Additional fuel per second (fuel is 0 to 1)
JetFuelCost         = "0.0" //Cost per second when hovering (only used for jet-hovers)(fuel is 0 to 1)
JetFuelInitialCost      = "0.45" //4initial cost when jet jumping(fuel is 0 to 1)
JetFuelMinBorder      = "0.45" //minimum fuel to perform a jet jump(fuel is 0 to 1)
[/spoiler]
#152
i was thinking i hate cod but they got modern buidilings so wounder what about these buidilings? [spoiler][/spoiler]
#153
General / This is a classical meme
March 10, 2013, 03:49:10 PM
#154
General / Re: nothing to see here
March 09, 2013, 11:08:40 AM
Quote from: {Alpha}Gold Man on March 09, 2013, 06:15:24 AM
Upon closer examination, he's actually holding the stormtrooper rifle. The lip on the bottom of the barrel is the collapsible stock showing in the light, if that's what made you think it was. :P
no its a battle droid rifle look closey....... also [spoiler][/spoiler]
#155
General / Re: nothing to see here
March 09, 2013, 05:06:59 AM
GUN FAIL hes holding a B1 battle droid rifle XD
#156
Videos and Screen Shots / Re: Funny SWBF1 pics
March 08, 2013, 01:53:37 PM

Ultimate zombie fortress is a go!
[spoiler][/spoiler]
[/quote] XD NICE
#157
Videos and Screen Shots / Re: Funny SWBF1 pics
March 04, 2013, 02:48:03 PM
lol xPP
#158
SWBF1 Modding Tutorials / Re: "Drivable" Sofas
March 02, 2013, 09:02:26 AM
awwww dang it !
#160
General / Re: Xfire Replacement - Raptr
February 26, 2013, 08:37:39 PM
Lol my laptop came with this installed in it o.O
#161
Radar/UAV hack. Led is right about it sounds fair.
#162
Released Maps and Mods / Re: Jet Wars
February 25, 2013, 03:24:18 PM
i dont think 1st person is needed but fate has some cool gun models i trired to see them upclose but no 1st person :P even with free cam its kinda tricky but meh also epic mod as i said again love the skins models core ETC =D
#163
Released Maps and Mods / Re: Jet Wars
February 24, 2013, 05:07:24 PM
You guys GOTTA Play this ITS FREAKIN EPIC   :mf: 
#164
Released Maps and Mods / Re: Kashyyyk at Night
February 23, 2013, 02:06:43 PM
Quote from: Sereja on February 23, 2013, 12:08:06 PM
Nice enviroment colors :)...
Still, bug revew:
1. birds has no skin.
2. far distanse object, and vehicle colors are not adjusted.
3. sky has incorrect tga.option parameters.
4. sky stars, deformed in top points of the sky dome.
5. sky object, "mount rim" has incorect tga.options, or just flood filled, by single color.
no one carez
#165
Released Maps and Mods / Re: Naboo: Theed at "Night"
February 22, 2013, 04:13:53 PM
OMG !!! *HITS LINK* !