Ok thanks for your help anyway

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Show posts MenuQuoteHave you tried it with a real modmap already?
Maybe try it with CORUSCANT: JEDI TEMPLE?
I assume that you are missing the addme.script file as well.
QuoteIn the base folder of the mod map should be a "addme.script" file that contains the map name and the scripts that are loaded on startup.
Sticking with the Coruscant example:
- The map name should be in the upper half of the file: Look out for "showstr"
- The script names (with the postfixes) should be in the lower half: Should be the last readable words.
ucfbÌ␃ scr_Ä␃ NAME␆ addme INFO␁ ␁ BODYž␃ ␛LuaP␁␄␄␄␆␈ ␄;¯ïK␈ =(none) ␆ ␝ ␄␐ AddNewGameModes ␃ ␄␆ table ␄␅ getn ␄" sp_missionselect_listbox_contents ␃ €?␄␋ isModLevel ␄␋ mapluafile ␄ BCC%s_%s ␄␆ era_g ␄␆ era_c ␄␋ mode_con_g ␄␋ mode_con_c ␄␋ mode_ctf_g ␄␋ mode_ctf_c ␄␋ mode_eli_g ␄" mp_missionselect_listbox_contents ␄␗ AddDownloadableContent ␄␄ BCC ␄ BCCg_con ␃ €@␄ BCCc_con ␄ BCCg_ctf ␄ BCCc_ctf ␄ BCCg_eli ␄ newEntry ␄␂ n ␄
ReadDataFile ␄& ..\..\addon\BCC\data\_LVL_PC\core.lvl ␁ ␅ ␃ ␎ ␂ ␄␋ mapluafile ␄␆ pairs ␐ ␃␃ ␃␄^␂€␃␆ ␃ U€␃ "␁€ E ␁␈Y␁␁ ␞ € ‰,␄␆] ␔ÿ� ] ␃Ôü� ␛€ B " A A ␁... ␂Æ ␁␂␅␁ ␃™ ␁␂ ␁ ␅␁ ␂L! ␃
␁ ␄I!C␄ ¢C␄I¡D␄I!E␄I¡E␄I!F␄I¡F␄I!G␄I¡G␄ �␁␂... ␂Æ ␁␂␅␄ ␃™ ␁␂ ␁␁␅␄ ␂L¡ ␃␅␁ ␄L! ␅F␁␂␄ �␁␂E␄ ␂�␄ ␃Á␄ ␄␁␅ ␅Y ␂␂E␄ ␂�␄ ␃A␅ ␄␁␅ ␅Y ␂␂E␄ ␂�␄ ␃�␅ ␄␁␅ ␅Y ␂␂E␄ ␂�␄ ␃Á␅ ␄␁␅ ␅Y ␂␂E␄ ␂�␄ ␃␁␆ ␄␁␅ ␅Y ␂␂␃ ␁␂G␆ ␂␃ ␁␂‡␆ ␂Å␆ ␂␁ ␃Y ␁␂␛€
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