Sereja's IAT

Started by Sereja, August 12, 2015, 08:07:39 AM

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August 12, 2015, 08:07:39 AM Last Edit: August 12, 2015, 08:10:45 AM by Sereja
Sereja's IAT

This is my, adopted for SWBF1, Umbaran Crawler Tank or IAT (Impeding Assault Tank), known also as Umbaran Centipede or Caterpillar Tank.

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1341
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Features:

1. Animation.
2. Render effects & textures.
3. First person view cockpit.
4. Well adjusted odf's.
5. Shadow.
6. Collision.
7. Damage hp hardpoints.
8. Lowres.
9. Chunks.
10. Unmunged animation samples.

Thanks to Pandemic and LucasArts for SWBF assets, and Ande for ZETools.

You can use it as you wish, but if you release it in your mod, you should credit me!

Credits: me, Sereja.
Beauty is, the way to perfection.

Glory to Ukraine!  :mf:

Quote from: Sereja on August 12, 2015, 08:07:39 AM
Sereja's IAT

http://www.swbfgamers.com/index.php?action=downloads;sa=view;down=1341
Thanks for all the time you put into building these amazing mods and sharing the assets :cheers:
The animation for this looks really cool in game!

This is simply amazing, Sereja! Good job! :tu:
Formerly:
{Alpha}Gen.Ultimo
[212]Cpl.Ultimo
WUSi.Whisper

August 12, 2015, 08:46:04 AM #3 Last Edit: August 12, 2015, 08:54:19 AM by MileHighGuy
Amazing work! :cheer: So you used 9pose animations to get it to move? very smart and it turned out great!

Goodness gracious!

Are you sure you're not a wizard?

Thank's!  :)
Quote from: Unit 33 on August 12, 2015, 09:27:32 AM
Goodness gracious!

Are you sure you're not a wizard?
Most likely I am just a learner of the wizard crafts. :D
Quote from: MileHighGuy on August 12, 2015, 08:46:04 AM
Amazing work! :cheer: So you used 9pose animations to get it to move? very smart and it turned out great!
Well, it is a standard hover animation. Each of animation for hovers or even some flyers, should be maded with 9pose animations msh. Here the tutorial about this:
http://www.swbfgamers.com/index.php?topic=7145.0
The animation for IAT, wasn't too hard, but creating the model itself, was a real challenge. Specialy hard was making turrets. It is reach SWBF1 limit: one more Null/bone, and it's may crash the game. :blink:
Beauty is, the way to perfection.

Glory to Ukraine!  :mf: